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	<title>Glitch Feed &#187; Glitch Feed</title>
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	<link>http://glitchfeed.wordpress.com</link>
	<description>Glitch Feed. Dissatisfied gamers. Changing the game industry. Make making art games. Conceptual gaming. Indie Indy game development. Mods. Game news. Personal opinions. University of Michigan school of art and design.</description>
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		<title>Glitch Feed &#187; Glitch Feed</title>
		<link>http://glitchfeed.wordpress.com</link>
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		<item>
		<title>Interior Decorating. An Update</title>
		<link>http://glitchfeed.wordpress.com/2007/07/29/interior-decorating-an-update/</link>
		<comments>http://glitchfeed.wordpress.com/2007/07/29/interior-decorating-an-update/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 02:46:09 +0000</pubDate>
		<dc:creator>bajaba</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>
		<category><![CDATA[Mods]]></category>

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		<description><![CDATA[[Having just scraped enough nickels and dimes to cash in at an internet cafe proper]

In recent weeks, any evidence of level design development has been severely lacking. Although I&#8217;d like to say that while I haven&#8217;t been posting any progress I have been working diligently to craft a tangible, digital world, this is sadly not [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=128&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2007/07/29/interior-decorating-an-update/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">bajaba</media:title>
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		<item>
		<title>Musings On Menus</title>
		<link>http://glitchfeed.wordpress.com/2007/02/01/musings-on-menus/</link>
		<comments>http://glitchfeed.wordpress.com/2007/02/01/musings-on-menus/#comments</comments>
		<pubDate>Thu, 01 Feb 2007 06:28:42 +0000</pubDate>
		<dc:creator>bajaba</dc:creator>
				<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2007/02/01/musings-on-menus/</guid>
		<description><![CDATA[
&#8230;and so the artists began their journey into a wholly new and Unreal world&#8230;
&#8230;only to appreciate the black screen that they, themselves, called into existence.
Since that auspicious landmark in the project, a basic menu has replaced the standard UT2004 menu, and the &#8216;Glitchfeed&#8217; splash screen welcomes players to the TC mod. After entirely too much [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=103&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2007/02/01/musings-on-menus/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">bajaba</media:title>
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		<title>Glitch Feed is official!!! (again)</title>
		<link>http://glitchfeed.wordpress.com/2007/01/29/glitch-feed-is-official-again/</link>
		<comments>http://glitchfeed.wordpress.com/2007/01/29/glitch-feed-is-official-again/#comments</comments>
		<pubDate>Mon, 29 Jan 2007 04:53:49 +0000</pubDate>
		<dc:creator>+peter</dc:creator>
				<category><![CDATA[Awesomeness]]></category>
		<category><![CDATA[Glitch Feed]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2007/01/29/glitch-feed-is-official-again/</guid>
		<description><![CDATA[
The proper avenues have been taken. The bureaucratic system that is the University of Michigan&#8217;s School of Art and Design has been navigated and Glitch Feed is officially a class (read: independent study).
It&#8217;s been a long time desire of mine to actually study game design from the artists perspective and after many months of work [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=101&subd=glitchfeed&ref=&feed=1" />]]></description>
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		<slash:comments>2</slash:comments>
	
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		<title>Distant tremors raise suspicions of a pending tsunami!</title>
		<link>http://glitchfeed.wordpress.com/2007/01/19/distant-tremors-raise-suspicions-of-a-pending-tsunami/</link>
		<comments>http://glitchfeed.wordpress.com/2007/01/19/distant-tremors-raise-suspicions-of-a-pending-tsunami/#comments</comments>
		<pubDate>Fri, 19 Jan 2007 22:13:53 +0000</pubDate>
		<dc:creator>+peter</dc:creator>
				<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2007/01/19/distant-tremors-raise-suspicions-of-a-pending-tsunami/</guid>
		<description><![CDATA[I want to apologize for the lack of activity within our small (but growing) Glitchfeed community. Things are not dead here, not in the slightest. Think of this as the calm before the storm&#8230;
I have just returned from Japan (I will def post more on that later) and life back in Michigan has assaulted me [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=100&subd=glitchfeed&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Mosquitoes Attack!</title>
		<link>http://glitchfeed.wordpress.com/2006/12/14/mosquitoes-attack/</link>
		<comments>http://glitchfeed.wordpress.com/2006/12/14/mosquitoes-attack/#comments</comments>
		<pubDate>Thu, 14 Dec 2006 17:24:03 +0000</pubDate>
		<dc:creator>+peter</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>
		<category><![CDATA[Relevant Game Design]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2006/12/14/mosquitoes-attack/</guid>
		<description><![CDATA[
Relevant Game Design Epidsode 2

Hey there,
This is my idea for a game concept inspired by an every day situation. It&#8217;s kinda random and purposely simplistic. Hope you like it!
From Laura (http://mouseecstasy.wordpress.com/)


*admins note: when you dont check the website for 5 days, you dont realize the posts are already going up. Sorry for the delay!
  [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=93&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2006/12/14/mosquitoes-attack/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
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		<item>
		<title>The foreigner</title>
		<link>http://glitchfeed.wordpress.com/2006/12/14/the-foreigner/</link>
		<comments>http://glitchfeed.wordpress.com/2006/12/14/the-foreigner/#comments</comments>
		<pubDate>Thu, 14 Dec 2006 17:23:14 +0000</pubDate>
		<dc:creator>+peter</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>
		<category><![CDATA[Relevant Game Design]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2006/12/14/the-foreigner/</guid>
		<description><![CDATA[
*this image is not of Japan, duh
Relevant Game Design Episode 2

words +peter
inspiration
Living abroad has given me a multitude of challenges that I must solve on a daily basis. While I consider myself fortunate to living in a country that is as advanced, and often more so than my home land of the United States, many [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=95&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2006/12/14/the-foreigner/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">+peter</media:title>
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		<item>
		<title>&#8230;more&#8230;now</title>
		<link>http://glitchfeed.wordpress.com/2006/12/10/morenow/</link>
		<comments>http://glitchfeed.wordpress.com/2006/12/10/morenow/#comments</comments>
		<pubDate>Sun, 10 Dec 2006 19:00:17 +0000</pubDate>
		<dc:creator>bajaba</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>
		<category><![CDATA[Relevant Game Design]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2006/12/10/morenow/</guid>
		<description><![CDATA[
Relevant Game Design Episode 2

Instead of typical “power-ups” or items that unlock new and more difficult levels of a game, this game focuses on progressively stripping the player of their skills and modes of interaction.
WHEN IT SNOWS, THE WORLD IS MUTE
You are visually, aurally, emotionally and intuitively hyper-aware of every trivial action in your world. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=86&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2006/12/10/morenow/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
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			<media:title type="html">bajaba</media:title>
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		<item>
		<title>need &#8230; more &#8230;</title>
		<link>http://glitchfeed.wordpress.com/2006/11/30/need-more/</link>
		<comments>http://glitchfeed.wordpress.com/2006/11/30/need-more/#comments</comments>
		<pubDate>Thu, 30 Nov 2006 12:41:37 +0000</pubDate>
		<dc:creator>+peter</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>
		<category><![CDATA[Relevant Game Design]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2006/11/30/need-more/</guid>
		<description><![CDATA[
It&#8217;s 2 am. The air is wet and cold yet you persist, crawling down the back alley towards that single lantern. A simple light illuminating a worn, metal door brings you forward out of the darkness. To that beacon of hope you slither till your body crashes into the door that is unforgiving and seemingly [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=84&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2006/11/30/need-more/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
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			<media:title type="html">+peter</media:title>
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		<item>
		<title>Relevent Game Design episode ONE</title>
		<link>http://glitchfeed.wordpress.com/2006/11/19/relevent-game-design-episode-one/</link>
		<comments>http://glitchfeed.wordpress.com/2006/11/19/relevent-game-design-episode-one/#comments</comments>
		<pubDate>Sun, 19 Nov 2006 04:36:18 +0000</pubDate>
		<dc:creator>+peter</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[Glitch Feed]]></category>
		<category><![CDATA[Glitch Feed Game Development]]></category>
		<category><![CDATA[Relevant Game Design]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2006/11/19/relevent-game-design-episode-one/</guid>
		<description><![CDATA[
The following are game design concepts developed by myself along with the enigmatic yet lovable Stephanie. Using some form of periodical as our source, we chose an article and then designed a core game concept based upon what was being written.
You might notice that this challenge was published about two weeks ago. At that time [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=76&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2006/11/19/relevent-game-design-episode-one/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">+peter</media:title>
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		<title>GLITCH FEED IS OFFICIAL!!!</title>
		<link>http://glitchfeed.wordpress.com/2006/10/25/glitch-feed-goes-corporate/</link>
		<comments>http://glitchfeed.wordpress.com/2006/10/25/glitch-feed-goes-corporate/#comments</comments>
		<pubDate>Thu, 26 Oct 2006 03:48:47 +0000</pubDate>
		<dc:creator>bajaba</dc:creator>
				<category><![CDATA[Glitch Feed]]></category>

		<guid isPermaLink="false">http://glitchfeed.wordpress.com/2006/10/25/glitch-feed-goes-corporate/</guid>
		<description><![CDATA[ 
Ha.
I&#8217;d been considering registering Glitch Feed as an official student group at the University of Michigan for quite awhile, when fate graced me for my judicious delibera-procrastin-ation.
While running in ellipses, it occurred to me that although Glitch Feed is a forward-thinking group, it is still only in its infancy. Following any protocol could seriously [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glitchfeed.wordpress.com&blog=293530&post=72&subd=glitchfeed&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://glitchfeed.wordpress.com/2006/10/25/glitch-feed-goes-corporate/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">bajaba</media:title>
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			<media:title type="html">trite</media:title>
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